Display Name = "Don Father Mansion"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 982, 73, 43, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard>"])
    ShowText(["Please, go ahead!"])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 437, 63, 21, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ControlSwitches([31, 31, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 982, 73, 11, 0, 0])
    Empty([])

CommonEvent 5
Name = "マーリン"

  Page 0
    ShowPicture([5, "80_merlin_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([0, 3183, 1])
      ShowTextAttributes(["merlin_fc2", 0, 0, 2])
      ShowText(["\\n<???>"])
      ShowText(["It's been a while, Luka-san."])
      ShowText(["Please, talk to Lazarus."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["...Who? Do I know them?"])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3183, 0])
      ShowTextAttributes(["merlin_fc2", 0, 0, 2])
      ShowText(["\\n<Merlin>"])
      ShowText(["Please give me a moment."])
      ShowText(["After I finish what I need to do, I will lend my strength."])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 6
Name = "ラザロ"

  Page 0
    GatherFollowers([])
    ShowPicture([5, "80_lazarus_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["...Oh, isn't that Luka?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["It seems Uncle Lazarus is safe too."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["I'm just as usual."])
    ShowText(["I really didn't expect you to be so resilient."])
    ShowTextAttributes(["merlin_fc2", 1, 0, 2])
    ShowText(["\\n<???>"])
    ShowText(["That said, I have been keeping track of your survival."])
    ShowText(["I was quite worried and placed watchers in places like Iliasville..."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["...Shut up, old man."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Well... what you said is true."])
    ShowText(["I have a firm grasp on you and your comrades, and even your movements."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["……………………"])
    ShowPicture([5, "80_lazarus_st23", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["..........???"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["Lazarus... you've lost quite a bit of weight."])
    ShowPicture([5, "80_lazarus_st25", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["M-Marcellus~~~~~~~~~~~~~~~~！？！？！？"])
    ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["When did you come back?!"])
    ShowText(["You... you bastard!!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Weren't you supposed to have a firm grasp on my comrades?"])
    ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["I heard there was some mechanical guy around!"])
    ShowText(["I didn't hear that Marcellus had returned!!"])
    ShowPicture([5, "80_lazarus_st25", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_merlin_st12", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["merlin_fc2", 1, 0, 2])
    ShowText(["\\n<???>"])
    ShowText(["Marcellus... welcome back."])
    ShowText(["So now, you're traveling with Luka-kun, huh?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["...Who are you?"])
    ShowTextAttributes(["merlin_fc2", 1, 0, 2])
    ShowText(["\\n<Merlin>"])
    ShowText(["Have you forgotten? It's Merlin."])
    ShowText(["We've both changed quite a bit, haven't we?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["Merlin...?"])
    ShowText(["Every time I see you, don't you seem to get younger...?"])
    ShowPicture([5, "80_merlin_st41", 0, 0, 0, 0, 100, 100, 255, 0])
    ErasePicture([6])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Seriously, what a confusing old man..."])
    ShowText(["When we traveled together, you were like this."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["These three, along with Sonya's mother, were once my adventure companions――"])
    ShowText(["They probably had a bond we can't even imagine."])
    ShowPicture([5, "80_lazarus_st21", 0, 0, 0, 0, 100, 100, 255, 0])
    ErasePicture([6])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Well... we'll talk about Marcellus later."])
    ShowText(["I have a ton of personal things I want to say."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Still, Luka, it seems you're still playing the hero."])
    ShowText(["Honestly, the companions you're dragging along――"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["……………………"])
    ShowPicture([5, "80_lazarus_st23", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["...Who?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["It's your mother."])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Marcellus's wife...?"])
    ShowText(["Wasn't she supposed to look more like a typical housewife?"])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["……………………"])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["...Who is this?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["She's my mother's sister..."])
    ShowText(["From my perspective, she's my aunt."])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Ah, yeah..."])
    ShowText(["Isn't everyone giving off a really intense killing intent?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Not really, it's normal..."])
    ShowText(["Rather, it feels like everyone is being on their best behavior in front of my dad's old friends."])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["I see... yeah."])
    ShowText(["What's going on with your family?"])
    ShowPicture([5, "80_lazarus_st23", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_merlin_st11", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["merlin_fc2", 0, 0, 2])
    ShowText(["\\n<Merlin>"])
    ShowText(["'I have such unreliable companions, so I'll help out――'"])
    ShowText(["I was planning to accompany you with that flow."])
    ShowPicture([5, "80_lazarus_st21", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["So shut up, old man..."])
    ShowText(["I'm starting to seriously worry about Luka."])
    ShowPicture([5, "80_lazarus_st23", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["(Because, old man... your mother is walking around in that outfit."])
    ShowText(["If my mom did the same thing, I'd cry.)"])
    ShowTextAttributes(["merlin_fc2", 0, 0, 2])
    ShowText(["\\n<Merlin>"])
    ShowText(["(Your mother is crying because her son has gone astray.)"])
    ShowPicture([5, "80_lazarus_st25", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["(Don't bring up my mom!)"])
    ShowTextAttributes(["merlin_fc2", 2, 0, 2])
    ShowText(["\\n<Merlin>"])
    ShowText(["(You were the one who mentioned her...)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Um, what are you whispering about?"])
    ShowText(["We're busy too, so it's about time—"])
    ShowPicture([5, "80_lazarus_st21", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["...Well, wait."])
    ShowText(["I'll join you on your journey, too."])
    ShowTextAttributes(["merlin_fc2", 0, 0, 2])
    ShowText(["\\n<Merlin>"])
    ShowText(["Oh, you got straight to the point, didn't you?"])
    ShowTextAttributes(["lazarus3_fc1", 3, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["I'm genuinely worried about Luka!"])
    ShowText(["A normal person can't keep their senses in check without someone by their side."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["Are you really considered a normal person?"])
    ShowPicture([5, "80_lazarus_st25", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Compared to fallen angels and primordial angels,"])
    ShowText(["and the hundreds of years of slaying Monster Lords—"])
    ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["You're just a mafia boss, a completely ordinary reasonable person!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Good grief..."])
    ShowText(["It's fine if you come along, but don't overdo it."])
    ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["I'll keep an eye on you so you don't push yourself too hard!"])
    ShowTextAttributes(["merlin_fc2", 0, 0, 2])
    ShowText(["\\n<Merlin>"])
    ShowText(["So, I've packed your travel gear in the bag."])
    ShowText(["Please, Lazarus."])
    ShowPicture([5, "80_lazarus_st21", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Don't just say 'please'..."])
    ShowText(["Old man, you're coming too."])
    ShowTextAttributes(["merlin_fc2", 0, 0, 2])
    ShowText(["\\n<Merlin>"])
    ShowText(["Huh? That's unnecessary..."])
    ShowText(["In terms of strength, we are like mere stones."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["What Luka needs now isn't strength, but a decent human being."])
    ShowText(["At this rate, he'll forget he's even human."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["So, Luka, I'm coming with you..."])
    ShowText(["I won't take no for an answer."])
    ShowTextAttributes(["merlin_fc2", 0, 0, 2])
    ShowText(["\\n<Merlin>"])
    ShowText(["Understood... but could I have a little time?"])
    ShowText(["I have a few unfinished tasks to take care of."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Alright, then hurry up and finish it."])
    ShowText(["We'll head out ahead."])
    ErasePicture([5])
    ErasePicture([6])
    Script(["add_actor_ex(520)"])
    Script(["level_adjust(520,56)"])
    ScriptMore(["set_class_level(520, 57, 10, false, false)"])
    ScriptMore(["set_class_level(520, 58, 10, false, false)"])
    ScriptMore(["set_class_level(520, 64, 10, false, false)"])
    ScriptMore(["set_class_level(520, 81, 10, false, false)"])
    ScriptMore(["set_class_level(520, 88, 10, false, false)"])
    ScriptMore(["set_class_level(520, 91, 10, false, false)"])
    ScriptMore(["set_class_level(520, 7026, 8, false, false)"])
    ScriptMore(["set_class_level(520, 7033, 7, false, false)"])
    RecoverAll([0, 520])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Lazarus has joined the party!"])
    Wait([60])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["Sorry, Lazarus..."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Honestly, I'm always cleaning up after you..."])
    ConditionalBranch([0, 1525, 0])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Don't do anything reckless, Uncle Lazarus."])
      ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["Oh, it's Sonya."])
      ShowText(["You're always normal, which is a relief."])
      ShowTextAttributes(["sonia_fc1", 3, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Do you really think so...?"])
      ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["I'm starting to get a really bad feeling..."])
      ShowText(["Please save the shock for another time."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1841, 0])
      ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Don't do anything reckless, Uncle Lazarus."])
      ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["Oh, Sonya..."])
      ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["Oh...?"])
      ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["O-oh...!"])
      ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["You guys... if I take my eyes off you for a moment,"])
      ShowText(["Are you cursed to become non-human or something!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1842, 0])
      ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Don't do anything reckless, Uncle Lazarus."])
      ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["Oh, Sonya..."])
      ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["Oh...?"])
      ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["O-oh...!"])
      ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["You guys... if I take my eyes off you for a moment,"])
      ShowText(["Are you cursed to become non-human or something!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1843, 0])
      ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya Mazda>"])
      ShowText(["……………………"])
      ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["You're not Sonya, right?"])
      ShowText(["No, that's not it, I didn't see anything."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1844, 0])
      ShowTextAttributes(["soniamanyu_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya Mainyu>"])
      ShowText(["……………………"])
      ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["You're not Sonya, right?"])
      ShowText(["No, that's not it, I didn't see anything."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1845, 0])
      ShowTextAttributes(["soniachaos_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya Chaos>"])
      ShowText(["……………………"])
      ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["You're not Sonya, right?"])
      ShowText(["No, that's not it, I didn't see anything."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1846, 0])
      ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
      ShowText(["\\n<EX Sonya>"])
      ShowText(["……………………"])
      ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["You're not Sonya, right?"])
      ShowText(["No, that's not it, I didn't see anything."])
      ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
      ShowText(["\\n<EX Sonya>"])
      ShowText(["I am me, and I am Sonya."])
      ShowText(["Sonya is me, and Sonya is Sonya."])
      ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["I see, I didn't see anything."])
      Empty([])

    BranchEnd([])
    ControlSwitches([31, 31, 0])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    SetMoveRoute([7, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    ShowPicture([5, "80_lazarus_st31", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["...There you are, Lazarus."])
    ShowText(["Today, for sure, we will go to the church—"])
    ShowPicture([5, "80_lazarus_st32", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Oh, everyone is here!"])
    ShowText(["Is that so? Finally, it's time to depart!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["You are the clean Lazarus—"])
    ShowText(["No, I mean, the Lazarus from the monster world!"])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["This guy is annoyingly clingy."])
    ShowText(["It seems like he wants to reform me."])
    ShowPicture([5, "80_lazarus_st31", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Of course."])
    ShowText(["I cannot tolerate such a filthy life for a being like myself."])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["However, if I were to embark on an adventure with you, Luka-san..."])
    ShowText(["Perhaps during our journey to save the world, my distorted nature will be corrected."])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I think it's already too late..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I think it's already too late..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I think it's already too late..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Of course, I will accompany you as well."])
    ShowText(["It is an honor to serve Lady Ilias once again!"])
    ErasePicture([5])
    Script(["add_actor_ex(521)"])
    Script(["level_adjust(521,64)"])
    ScriptMore(["set_class_level(521, 4, 10, false, false)"])
    ScriptMore(["set_class_level(521, 46, 10, false, false)"])
    ScriptMore(["set_class_level(521, 7011, 8, false, false)"])
    ScriptMore(["set_class_level(521, 7013, 10, false, false)"])
    RecoverAll([0, 521])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Lazarus has joined the party!"])
    Wait([60])
    ControlSwitches([31, 31, 1])
    ControlSwitches([3183, 3183, 0])
    ShowPicture([5, "80_lazarus_st21", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_lazarus_st31", 0, 0, 150, 0, 100, 100, 255, 0])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["By the way, Lazarus and Lazarus."])
      ShowText(["Aren't you going to merge?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["By the way, Lazarus and Lazarus."])
      ShowText(["Aren't you going to merge?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["By the way, Lazarus and Lazarus."])
      ShowText(["Aren't you going to merge?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Yes..."])
    ShowText(["I have no intention of merging with someone like this."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["I refuse as well."])
    ShowText(["I don't feel the attraction that others talk about, either."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In a world where the three realms have merged—"])
    ShowText(["Most people naturally merge with one or two other selves."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["But despite being so close, Lazarus and Lazarus do not merge—"])
    ShowText(["What could this possibly mean?"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["...Hey!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["...Hey!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["...Hey!"])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Blow1\", @pitch=100, @volume=80)"])
    ShowPicture([6, "80_lazarus_st25", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_lazarus_st34", 0, 0, 150, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ilias suddenly pushed the back of the monster realm Lazarus!"])
    ShowText(["Stumbling, the monster realm Lazarus collided with the other Lazarus!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The bodies of the Lazaruses overlapped, and then—"])
    PlaySE(["RPG::SE(@name=\"mon_flash\", @pitch=100, @volume=100)"])
    ShowPicture([10, "sys_white", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ErasePicture([6])
    ShowPicture([5, "80_lazarus_st41", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([10])
    PlayBGM(["RPG::BGM(@name=\"scene_comi2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["lazarus5_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Waaaaaaah!!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Waaaaaah!!"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["Ooooh!?"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Waaah! It's a merging accident!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Waaah! It's a merging accident!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Waaah! It's a merging accident!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["lazarus5_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["C-Come on, do something!!"])
    ShowText(["This feels really disgusting!!"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["Don't move, Lazarus!"])
    ShowText(["Cut straight down the middle!"])
    ShowTextAttributes(["lazarus5_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Hey, stop it, you fool!"])
    ShowText(["That's something you shouldn't do!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["How about pulling from both sides!?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["Alright, I'll take the left hand!"])
    ShowText(["Luka, pull the right hand!"])
    PlaySE(["RPG::SE(@name=\"Evasion1\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Luka and Marcellus pulled on Lazarus's body from both sides!"])
    ShowText(["Lazarus's body was smoothly split in two――"])
    ShowPicture([6, "80_lazarus_st23", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_lazarus_st33", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([6, nil, 0, 0, -150, 0, 100, 100, 255, 0, 60, false])
    MovePicture([5, nil, 0, 0, 150, 0, 100, 100, 255, 0, 60, true])
    PlayBGM(["RPG::BGM(@name=\"mura3\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Phew... I'm back..."])
    ShowTextAttributes(["lazarus4_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["I feel like my lifespan has shortened..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Why can't Uncle Lazarus properly merge..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["If I remember correctly, the three Edens also failed to merge before――"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Lazarus is also involved in Luka's growth,"])
      ShowText(["And has a deep connection with Marcellus..."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Perhaps the unexpected influence of chaos is strong..."])
      ShowText(["He might be on the verge of becoming a chaotic entity."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Lazarus is also involved in Luka's growth,"])
      ShowText(["And has a deep connection with Marcellus..."])
      ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Perhaps the unexpected influence of chaos is strong..."])
      ShowText(["He might be on the verge of becoming a chaotic entity."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Lazarus is also involved in Luka's growth,"])
      ShowText(["And has a deep connection with Marcellus..."])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Perhaps the unexpected influence of chaos is strong..."])
      ShowText(["He might be on the verge of becoming a chaotic entity."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["Don't say things that make me anxious..."])
    ShowTextAttributes(["lazarus4_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["I want to be human..."])
    ConditionalBranch([4, 531, 0])
      ShowTextAttributes(["saniria_fc2", 0, 0, 2])
      ShowText(["\\n<King of San Ilia>"])
      ShowText(["You must accept it, it's the consequence of your misdeeds..."])
      ShowText(["One day, you too will become a screw."])
      ShowTextAttributes(["lazarus3_fc1", 4, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["Please don't say screw!"])
      ShowTextAttributes(["saniria_fc2", 0, 0, 2])
      ShowText(["\\n<King of San Ilia>"])
      ShowText(["You say that, but you're probably like a screw right now."])
      ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["At least call me a gear..."])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ErasePicture([6])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Anyway, this is how we gained a new companion."])
    ShowText(["Now, let's continue our adventure――"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 7
Name = "ラザロ2"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard>"])
    ShowText(["Please, go ahead!"])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 982, 73, 43, 0, 0])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ControlSwitches([31, 31, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 982, 73, 11, 0, 0])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 437, 63, 21, 0, 0])
    Empty([])

CommonEvent 241
Name = "EV241"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard>"])
    ShowText(["Thank you for your hard work!"])
    Empty([])

CommonEvent 242
Name = "EV242"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard>"])
    ShowText(["Thank you for your hard work!"])
    Empty([])

CommonEvent 243
Name = "EV243"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Flashy Woman>"])
      ShowText(["The pretty Don is very naïve, you know."])
      ShowText(["Ufufu, should I tease her again~♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Flashy Woman>"])
      ShowText(["Huh? Who do you think I am?"])
      ShowText(["Hehe, who do you think it is...?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 244
Name = "EV244"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard>"])
    ShowText(["Thank you for your hard work!"])
    Empty([])

CommonEvent 245
Name = "EV245"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard>"])
    ShowText(["Thank you for your hard work!"])
    Empty([])

CommonEvent 246
Name = "EV246"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Executive>"])
      ShowText(["This place has become quite lonely."])
      ShowText(["With the end of the world approaching, more and more people are heading back to the countryside..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Executive>"])
      ShowText(["But you all are going to save the world, right?"])
      ShowText(["I have high hopes for you."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Executive>"])
      ShowText(["I'd love to decorate with statues and paintings of the great hero, but..."])
      ShowText(["If such things were in a villain's lair, it would cause trouble for you."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 247
Name = "EV247"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Executive>"])
      ShowText(["Don... please."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Executive>"])
      ShowText(["Don... welcome back."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 248
Name = "EV248"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Executive>"])
      ShowText(["Oh, you all are..."])
      ShowText(["Make yourselves at home, just like it's your own house."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Executive>"])
      ShowText(["Oh, you all are..."])
      ShowText(["Wow, it's the world's great hero, isn't it?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 251
Name = "EV251"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Member>"])
      ShowText(["Right now, in fact, the economy is booming."])
      ShowText(["It's like a last hurrah, throwing money around extravagantly."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Member>"])
      ShowText(["From here on out, the economy is going to take a nosedive."])
      ShowText(["We need to prepare while we can..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Member>"])
      ShowText(["The mood is peaceful, and the economy is skyrocketing, but..."])
      ShowText(["The real storm is yet to come."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 252
Name = "EV252"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Member>"])
      ShowText(["This industry has lost its vitality, too..."])
      ShowText(["The whole world has a party mood."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Member>"])
      ShowText(["These reckless youngsters who squandered in a mood of ruin are now wandering aimlessly."])
      ShowText(["It's our industry that has to catch them."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 253
Name = "EV253"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Executive>"])
      ShowText(["Lately, fights have been on the rise..."])
      ShowText(["Desperate amateurs are scarier than the yakuza."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Executive>"])
      ShowText(["Those who have burned through all their wealth in a mood of ruin..."])
      ShowText(["Now they're stuck and resorting to petty crimes."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Executive>"])
      ShowText(["It's ironic that peace brings about worse security..."])
      ShowText(["Well, this too shall pass."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 255
Name = "EV255"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Executive>"])
      ShowText(["In this industry where the number of people keeps decreasing, only the number of prostitutes is increasing."])
      ShowText(["I just want to relax in the end, but there's no time to rest."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Executive>"])
      ShowText(["While I was walking outside, I got mugged."])
      ShowText(["It's true that crime rates are rising even in peace..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Executive>"])
      ShowText(["I mean, would a suspicious guy like me really be the target for theft?"])
      ShowText(["I really don't understand what these amateurs are thinking these days..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 256
Name = "EV256"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Executive>"])
      ShowText(["I thought the mood would get even crazier as the end of the world approached."])
      ShowText(["Surprisingly, everyone seems quite rational."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Executive>"])
      ShowText(["It looks like work is going to get busy from now on..."])
      ShowText(["I was supposed to join this industry to have an easy life, but here we are."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 257
Name = "EV257"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Maid>"])
      ShowText(["I hear that the Don's son is the great hero Luka."])
      ShowText(["Isn't this a scandal...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Maid>"])
      ShowText(["I thought the Don's son was the great hero Luka..."])
      ShowText(["But it turns out he was just a friend's son."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 258
Name = "EV258"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Maid>"])
      ShowText(["Maybe it's time for me to head back to the countryside..."])
      ShowText(["I haven't seen my mom in about three years."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Maid>"])
      ShowText(["Do you think working in a place like this is tough?"])
      ShowText(["Surprisingly, everyone is quite gentle, and there's hardly any unreasonable behavior."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Maid>"])
      ShowText(["Well, there are occasionally some strange orders..."])
      ShowText(["Like dishes meant to be thrown or lukewarm tea to splash on customers."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 259
Name = "EV259"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Executive>"])
      ShowText(["The casino's profits have hit a record high."])
      ShowText(["It seems like the end of the world is finally upon us..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Executive>"])
      ShowText(["The world isn't ending, but the casino's earnings are at their peak..."])
      ShowText(["We owe it all to the great hero, don't we?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 260
Name = "EV260"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Executive>"])
      ShowText(["There's a massive influx of drugs in the market."])
      ShowText(["In this day and age, it's no surprise that things have turned out this way."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Executive>"])
      ShowText(["Looks like we might have to make someone pay the price..."])
      ShowText(["These days, cutting off fingers doesn't sit well with the Don, though."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Executive>"])
      ShowText(["We really need to start cleaning up the mess of this chaotic business..."])
      ShowText(["Look, it's about business revitalization."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 262
Name = "EV262"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Cat>"])
    ShowText(["Meow! Meow!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["70"])
    ShowTextAttributes(["nezumi_fc1", 2, 0, 2])
    ShowText(["\\n<Lati>"])
    ShowText(["Hyaah!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 263
Name = "EV263"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Member>"])
      ShowText(["There, there, it's canned food♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Member>"])
      ShowText(["This guy only eats high-end canned food lately."])
      ShowText(["He has started to ignore the crunchy food..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Member>"])
      ShowText(["There, there, it's canned food♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Member>"])
      ShowText(["This guy only eats high-end canned food lately."])
      ShowText(["He spends more on food than I do..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 265
Name = "EV265"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([900, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 266
Name = "EV266"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([4825, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 267
Name = "EV267"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([4509, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 268
Name = "EV268"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([388, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
